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AI Insights · Timothy · July 2025

Top 5 Basketball Games in Oman Q2 2025: Unified Platform Performance

Explore the performance trends of the top basketball game apps in Oman during Q2 2025, highlighting downloads, revenue, and active users.

Top 5 Basketball Games in Oman Q2 2025: Unified Platform Performance

In the second quarter of 2025, the top basketball games on a unified platform in Oman showed varied performance trends. Here's a detailed look at each app's metrics.

NBA LIVE Mobile Basketball from Electronic Arts saw its weekly revenue fluctuate, peaking at $13K in early June and ending the quarter at $10K. Downloads showed a strong upward trend, reaching a high of 223K in mid-June. Active users showed minor fluctuations, maintaining a stable presence around 590K by the end of June.

Basket Battle by Supersonic Studios LTD did not generate revenue but maintained a consistent download rate, ending the quarter with 225K weekly downloads. Active users decreased gradually, from 5.1M at the start to 3.7M by the end of the quarter.

Jump Dunk 3D by VOODOO also recorded no revenue. Downloads increased notably mid-quarter, reaching 417K in early May. Active users initially spiked to 781K but gradually declined to 268K by the end of June.

Basketball Arena: Sport Game from Masomo Gaming experienced a significant increase in revenue, peaking at $25K in early June. Downloads surged to 270K in early June, with active users also increasing considerably, reaching 540K by the quarter's end.

Mini Basketball from Miniclip.com showed a varied revenue trend, peaking at $26K in early April. Downloads peaked at 183K in early May, while active users saw a decline from 190K to 111K over the quarter.

These insights are based on data from Sensor Tower, where further detailed analysis can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025